xt1me: (Default)
In my current D&D game we are the Knights of the Vale*
I found this cool website with lots of references for making Coat of Arms.

*none of us are actually knights (yet)

xt1me: (Default)
Despite the fact that every game has shaky cam that makes me motion sick (just give us the option to turn it off) I do like the Lego games. It's just enough of a challenge to keep me engaged but nothing I actually have to turn my brain on for.
So when Steam was having a Marvel bundle sale I bought a few games.
I had played this before on PlayStation so I knew there would be some bugs and janky bits but I figured The games been out so long there;d be fixes available for anything game breaking.

While the game did crash a couple of times it was in the overview map so I wasn't actually doing anything so I just took it as a sign I was done for the day.
There was really only 2 times caused actual issues, both were in freeplay.

On one level Thor was supposed to hit a giant pumpkin at Magneto in the finale battle of the stage and I accidentally swapped characters just as the animation started and the character froze. It also go rid of the pumpkin but didn't hit Magneto so I couldn't finish the battle. thankfully I had gotten all the extras I from the level so I didn't actually need to finish the battle and could just save and exit to New York.

The other time was was on the extra mission in Dr. Strange's house.
Again in the final fight, this time it crashed the game and I lost and the extras I found. I had to do the mission again and just save and exit the level before the final fight triggered.
A least it was fast to do.

The only other real glitch I had was, despite having already done Blade's second side mission on the main map I didn't actually unlock the character nor trigger him to move. I didn't realize until I had finish every thing else because his mission marker had disappeared from the map.
I was only after I realized I was missing 2 characters that I had to investigate what had happened. After a bunch of googling various walkthroughs I was eventually able to find out I was missing Iron Fist (and Blade, which you get on his next mission) and find out were the mission was on the map and trigger it again. (The road that goes underground for a bit.)

I will say to anyone playing this to do the rescue Stan Lee quests whenever you can on the main map because they only trigger one after another and there are a lot of them. By the end of the game hey were the only thing I had left to do (bar figuring out the Blade glitch) go I ended up flying back and forth all over the map to get them all done.


Still, I 100% it at last.
xt1me: (Default)

I did not expect my motion sickness to be acting up for Untitled Goose Game.
I'm usually good with 3rd person pov games.

Unfortunately, the camera angle and the swinging motion means I can't get very far before it becomes unplayable.
It's still a nice game though. I might try tough it out and do a bit at a time.

It's going to be a long while before I get around to finishing it though.
 

xt1me: (Default)
I been noticing that my wrist was really hurting me in work and I was wondering why until I realised.
It's been so long since I've worked more then one day at a time in an office I had forgotten that I need a mouse mat with a wrist rest.
Obviously I have one at home but there none in work.
I've brought in my home one but looking at how battered and ratty it is I think it's time to by a new one.

In other news we've all got our new D&D characters and one of the players is a war-forged that has axes that come out of his arms.
It's such an obvious image I thought there should be a gif somewhere of something like it I could post but I couldn't find anything.

So I just made one:

 

Last Game

Dec. 28th, 2024 07:59 pm
xt1me: (Default)
Just had the last game of an 8 (real life) year campaign.

We defeated Malar, saved the world and wrapped everything up.



xt1me: (Default)
So back when I bough Faraway on sale it came in a bundle with it's 2 sequels.
Unfortunately they are all first person POV with 3D movent so I had to do 1 level at a time to try and stave off motion sickness.

Other then that I do think the games are good. It's just a pity they decided to change them to 3D. I think it's the reason the sequels are so buggy.

Jungle escape wasn't to bad. There was one bug that made it so I couldn't climb up some stairs but I was able to re-start the level and that fixed it. Also the boat movent was irritating.
The main bug for that game was the fact that none of the achievements work.

I kind of feel they gave up a bit when it came to Arctic escape. All the main puzzles work fine but the optional ones have some issues.
In these game there are 3 letters on each level. 1 you can find just playing though the level, they're usually hard to miss. 1 is usually slightly hidden. Maybe under a rock, in a jar or behind something. Or even just behind you when you start the level.
The last letter is hidden away and can only be reveled if you solve the clue on the key tablet that opens the way to the next level.

Only it doesn't look like they bothered to program the final letter puzzles correctly for the PC version of Arctic. A bunch of times I just came across a letter just out in the open. The final clue being useless. Level 16 had a bug where you couldn't pick up the letter. You had go to off to the side a bit an click widely around the letter and hope you clicked the one pixel that would register you correctly.
One level had a clue that I'm sure I solved correctly but did revel anything and when I looked up a walk-though and went to where the letter was I just clicked the wall and somehow got it. So either I did solve it and the animation just didn't play so the wall looked blank. Or I didn't solve it and was just able to glitch through the wall.

Also, there's a secrete level that just isn't playable on the PC version which sucks.
No 100% achievements for me :(

Sill, despite all that, if you can get these games for a couple of bucks I do tentatively recommend them.

Just try and get the mobile/android versions instead.
 

xt1me: (Default)
So awhile back there was a steam sale on the first 3 Faraway games.
I remembered playing a version of Faraway on Kongregate years ago and I remembered I liked the puzzles and graphics were nice so, since is was cheap, I figured I'd buy them.

The first thing I realised was that I was getting a motion sick.

Turns out, "Faraway Director's Cut" is fully 3D. As in you walk around to go to each puzzle. The old demo/game was faux 3D, as in the graphics were 3D but you would only see one view at a time. Moment was done by clicking at the side or each screen or clicking the puzzle. Like the old school escape from the room games.
Much easier for me to handle.

That kind of sucked since I could only really do one level at a time before getting too sick.
(God Damn first person POV)


Still, I view had most of the game finished for a while now but I was missing a pieces for one of the hidden levels. I even looked up a bunch of walkthoughs so I managed to work out the piece I was missing was on level 3. But I still couldn't find it.
(Having to re-do levels is bad enough but doing a them motion sick was torture)

Turns out, you have to glitch through a wall to find the piece.

Every other puzzle, even the "hard" ones, were at a nice casual difficulty setting. Having to glitch through a wall when you have never had to do that before is just cruel.

I would have really liked this game if they had just left it be able to navigate the old way.

I would recommend it to anyone who likes puzzle games and doesn't get motion sick though. Just, on level 3, if you go up the broken pillar to a cliff, walk straight into the wall and wiggle your mouse a bit to find the rock you need to click on the ground to get the key piece.

Oh! And the first door is a click and drag rather then just a click which they don't tell you anywhere.

DnD Cluedo

May. 2nd, 2024 08:30 pm
xt1me: (Default)
A clue/cluedo d&d party


xt1me: (Default)
So despite how much trouble I had with motion sickness playing Lego Batman I did enjoy the game. It's nice having a no stress game of just collect-all-the-things. I decided to play another Lego game.
Lego DC Supervillains had some good reviews so why not.

Still shakes the whole screen with explosions which I basically close my eyes for but at least there not an entire level of nothing but explosions.

It was fun.
It did have a few glitches that if I didn't have google could have been pretty game braking but thankfully people have posted online how to get around them.

There's on part when you going up the communication's tower and Deadshot is supposed to follow a trail to find something but I think the ending animation is misaligned or something because you can't actually find the thing if you follow the proper instructions. You have to start the trail and the cut over to were thing appears. If you try to come at were the trail disappears from behind you can hit upon it. It's further back and to the left of where you think it'll be.
Here also the part on Oa where your fighting Power Ring. After Sinestro makes the giant hand, Power Ring will make a tank and he's supposed to jump in it. Some weird glitch makes him yeet off the stage and he dives off it get in and never returns. Your left on the stage fighting endless waves of minions and unable to finish the level. You have to quit without saving so you can restart from the last save point (just before the boss battle) and when Power Ring tries to form the tank, stand on top of it and get in. He'll then kick you out but stay on the stage so you can continue beating him up and finish the level.

There was also a glitch that helped me out. One of the missions in the overworld was to unlock Talon. I was leaving that mission to later since I was going to all the missions that require changing costumes at the same time. I figured I could just make a few characters will all the costumes at the same time to switch between them easier. Only I was walking around and spotted a pull hook just floating not connected anything. So I just got a character to use it and a van suddenly appears behind it and it opened the doors and completed the Talon mission even though I hadn't even activated it.

All the other glitches were minor since whenever a character got stuck or something I could just switch characters and continue fine. And it only crashed a couple of times.

Talon's glide animation is hilarious. His owl just gabs his head and he flails around while slowing falling.

It is annoying that you can't skip the opening cut screen before the main menu. Especially since it's in first person.

I do recommend it though. I've even managed to get all the achievements, no hassle.
xt1me: (Default)

A good while back I bought a Humble Bundle for charity and one of the games in it was Lego Batman 3.

I had played Lego Lord of the Rings before and enjoyed it so I figured it'd be fun to play.
I played to the 2nd level were a mind-controled batman is firing missiles and got too motion sick to play the rest of the game since the inter screen shakes when a missile hits and it's happening constantly through the level.

So it's been sitting there, barely started, for ages. I finally decided to try and force my way through the level in the hopes that the rest of the game is less sick induing.

No other level is as bad as that one thankfully but it's still pretty bad in places. I basically had to close my eyes or look away in bits in order to finish the game. I also did it at a bit at a time.

Still, I did finish it. It was disappointing to find out collecting the gold bricks did nothing. In Lego Lord of the Rings the Mithril bricks (instead of gold to stay on theme) could be used to get special weapons.

I also forgot to turn on the red bricks when I got them which I remember is something I did the last time as well. The fact that you have to collect the bricks, buy the bricks and then turn them on in the menu before them work is just too many steps.

Of course once you have a few multipliers active as well as the attract studs brick you can basically afford everything so it not so bad that you have to buy things as well as collect them.

I didn't have any of the DLCs so once you finish all the collection it's very lackluster.
You get a stud fountain in a room off to the side of the watchtower and that's it.

Whatever, I wasn't expecting much from cash grab the game.

I did discover that not only does the screen shaking make my motion sickness kick in but also those little hub planets have a horrible camera angle that keeps swinging around that makes me sick as well.

I honestly don't know why I stuck with it to finish the game.
 
Opps, I forgot to mention anything about the plot.
Manly because it does the job fine. Villains attack the Watchtower, the villains get defeated. Brainiac turns up and everyone has to fight the new bad guy. It's simple, it strings together all the action, puzzles and collecting nicely. Batman learns to be nicer to his friends in the end.
It's a kids game. It's fine.

xt1me: (Default)
So I actually finished Arkham Knight a while back but I decided to wait until after I had finished the DLCs to write out my thoughts on it. And then the Batgirl DLC chapter had a glitch in the final cut-scene which crashed the game. I tried a couple of times but eventually gave up and decided I'd do the other chapters later.
And then I didn't.
Admittedly I got distracted by Chants of Sennaar, but I did eventually get back to finish things but I still hadn't written anything. I have now also finished Lego Batman 3, which I had got in a bundle but never played, so I think it's about time to write about AK before writing about that game.

My thoughts )


 


xt1me: (Default)
I spent way to long messing in photoshop with screenshots just to make this.

spoilers for all the languages )
xt1me: (Default)
I have mostly finished Batman Arkham Knight, I just got a few of the DLCs left, but I got distracted by a game I got from my sister 'Chants of Sennaar'.

It's a neat puzzle game, nice graphics (that don't make my computer hate me) and I managed to get trough it without caving and looking at a walktrough when I got frustrated. There were just one or two bits where I missed some small thing and couldn't progress but I never got stuck for long. I will admit to brute forcing a couple of the translations but I figure it's a valid strategy since it worked.

I even got all but 2 of the achievements by the time I finished the game. I did go back and get them after of course but it was simple enough after I found out the ones I was missing.

I only took me a few days to finish (probably because I had the last few days off) but it was a nice an enjoyable game, I can see why so many people recommend it.

Also, I really glad they fill in the words for you when you get them right because my dyslexic self would be miserable otherwise.
xt1me: (Default)
The version of the game I got came with Harley Quinn DLC so I played that as well.

Good game but I finished the game before I got all the Riddler trophies. So I went back to get them but it turns out you can do the final Riddler mission without needing to 100% it. Which is great and all but once you do all the challenges you're kind of left there like a lump. I know you can see all the concept art and everything but I would have liked something in game. even just a sound clip or something.
I kind of makes it feel like the games just trails off otherwise.

I will admit I did look up how to do some of the challenges but not that many really.
I kind of suck at the gliding so those one took me a bit but I never got as frustrated as the that stupid Tank mission in Assassins Creed, probably because they were all so short.
Incidentally, the instructions for the reverse batarang don't mention that you need the remote batarang instead of the regular one. Which makes sense in hindsight but you only need to use it once in story so it's easy to forget bout it.

I am incredibly grateful that you can turn off inverted controls for the remote batarang because I would not have been able to do any of the challenges involved otherwise.

I do feel a bit dumb that I didn't realise that the Gun Jammer works on the turrets as well as regular guns though.

I'm kind of annoyed I couldn't get all the balloons in the Harley DLC but I did it twice now, the second time with a walk-though, and I'm still missing 1. Since I can't just go in and free roam like in the main game I don't think it's worth it.

Some tips for anyone trying to do all the challenges after the main game:
There's a guy with a Jammer in the subway for you to use the Electric disruptor on.
One of the guys outside the museum will trow a fire extinguisher so you can hit it with a batarang.
There's 2 guys in armorer in the industrial district. Find the one hanging with two others to line them up to fire him into one of the others. The one by the gate is too far away to hit the other guy.
There a big bunch of people in the courthouse the first time you go into if after the main plot, they're good for any of the combo challenges you need. I finished up my Catwoman challenges there.

I do like the mechanic of interrogating various goons working for the Riddler to unlock trophies locations on the map. That was neat. I did accidentally do a ledge takedown on one instead of integrating them & I think it made me miss a few because one final riddle eluded me until I looked it up. But in my defense, it's the same button.

Story-wise it's fine. Lots of running back and forth as your goal keeps getting interrupted with more problems. Classic video-game plot.

The one thing I felt off was that everyone is kind of an asshole. For the Villains it's expected of course, but Alfred was a lot more jerk-like then I think was needed. He's dry and sarcastic sure but it's not like he hates Bruce. And of course Batman has his "I work alone Bah Humbug" bit, even as he demonstrably works with others. But he's got a very "I'm always right" attitude here. And in the DLC it's pointed out by the other characters he's being a jerk.
I know, since I've read the comics and know spoilers for the next game, that it's probably because of Jason's death but they all made it seem like it because of the Joker. Which ... no. Just, No.

The Joker is the one who thinks he and Bat's have a thing, not Bruce. Bat villains having an obsession with Batman (or Bruce Wayne) is pretty common but Batman just wants to stop criminals. His obsession is with crime itself not the individual criminals. That's why he's the hero and they're not.

I don't know. It was just the vibe I got. Maybe I'm just reading it wrong.
It wasn't the whole time, there were just a few moments that stuck out.

Getting to play as other people for a bit was neat but I never felt like I was any good at the combat so I always preferred when I had all of Batman's armour.


Not too interested in the extra challenges, just like last time, So I think I can say I've finished the game.
xt1me: (Default)
Ok, so I was totally going to play Assassin's Creed Unity but then Steam had a sale & I got the Arkham trilogy for, like, 9 bucks.

I've just finished Arkham Asylum (got all the Riddler trophies too).

I knew I had played some of it back when it first came out because my sister bought it but playing it again it turns out I played more of it then I thought.
I didn't play it thought myself before but a lot more came back to me as I was playing then I thought.

You can't physically get all the trophies until after you defeat Poison Ivy (which is like the last thing to happen before the final scene) but if you're like me and playing lazily and keeping Detective Vision on all the time chances are you'll have about 70% of them got by then.

I will say it took me about 1/2 the game to remember there was a zoom function. You get told it once at the start of the game but don't actually need it for any of the main game. You really don't need it until you get to the Wayne Tower trophy.

Still, it's a nice game, no real frustrating bits. Though I did mess up a few time from hitting the wrong button a few times.
I grew up with a PS1 controller, what can I say.

I might do some of the challenge modes or I might go straight onto Arkham City.
I haven't decided yet

xt1me: (Default)
So I've finally finished the Assassin's Creed Chronicles series.

I was distracted for a while from my slow crawl though the AssCreed series by Injustice.
I did manage to get all the characters to level 30 in Injustice 2 thanks to a some tips online that basically turned it into the world worst idle game but I'm just not into fighting games enough to put up with all the loot box stuff. It really leaches the enjoyment from things.
Ther'se one achievement you can't get unless you get a certain ability. And, of course, abilities are gotten randomly from loot boxes or events. There is technically a way to get it without waiting on chance but it requires so much work from something that I wanted to be a casual game it's not worth it.
Oh, well. It's something to play with friends I guess.

AssCreed Russia was ok.

There was a marked increase in timed parts which seemed to require exact timing in parts, which was really annoying.
The only time I had to look up something was tiring to figure out timing on one part & it turned out I had to jump instead of run or else I'd never make it, no matter what I'd do. Incredibly irritating.

I also am not a fan of levels that apper to be impossible to get first try. Repeated tried should be optional or if you mess up; not mandatory.

Whatever. It wasn't too bad.

I continued my strategy of just letting myself die when I got spotted since I suck at the fighting part. They also introduced an enemy with gas masks which made the smoke bombs useless so I ended up never using them which struck me as pointless.

Next AssCreed game will be back to one of the main titles.
We'll see how that goes.

xt1me: (Default)
I bought Injustice 2 back when it was on sale & I've finally got around to finishing the story mode (both endings) so I think that enough to give my impressions of the game.
And I have to say...
I don't like it.

Oh the gameplay's fine, so is the story. There's nothing really wrong with the game & I'll totally continue to play it to check out all the characters.

It's a totally personal opinion, but what I really don't like about the game is the aesthetics.

Not the graphics.
It looks as good as you'd expect from a AAA game. I mean the rest of it.

It starts from the very 1st screen were Batman is walking up to the window in the watchtower & someone must have decided that Batman + space = lets make everything dark.

The colours and the radial design of the menus give everything a kind of cramped & cluttered feel.

You can still find everything, it's just not as intuitive as a better designed layout would be. And all the excess graphics at around everything as they try to be fancy pushes everything in to the center of the screen for no reason.

The last game kept thing simple & easy to see everything which I felt a lot more comfortable with.

And while from a narrative sense the "Multiverse" section fits just as much as the STAR LABS section from the first game the layout of it is just confusing enough to take you out of the game.

I had to google where to do the single character missions because I hadn't finished the tutorial sections yet.

And it's not just the layout of things. The character designs are weird too.
I don't think it's uncanny valley, they all still look like people, it's just I don't know what people they are trying to look like. It's certainly not the characters. Bruce Wayne reminded me of Adam Driver of all people, Superman looks like someone's Dad, Black Adam's got New York Taxi Driver vibes. I really hope they aren't being modeled after the voice actors because I'm beginning to sound mean but they don't fit the characters at all.
I think it's the fact that because this is animated as aposed to live-action one would expect the characters to more closely resemble their comic counter parts, even though the comics are much more simply drawn. It's just jarring that they don't.

The costumes on the other hand are fine, with the exception of Superman's stupid head thing. Which I'm pretty certain only exists so he has something that can be changed with the loot boxes.

I'm not going to say anything about the loot boxes themselves as I think we can all agree loot boxes suck. I have nothing I can really add to what I'm sure many people have said about the system.

All I will say is, while costume customization isn't a bad idea per say, the fact they the pieces you get have stats, and you have to level you character to uses certain pieces is so blatantly only a system to get you to collect more loot boxes that it's despicable.
If I wanted a game with the worst bit's from a MMO, I'd just go play an MMO.
Keep that mess out of my fighting game.

At least the boxes don't appear hard to get, I guess I'll see how it goes now I'm not playing the main story anymore. (Because I'm sure as heck not spending money on them.)

I will say it appears there is a lot more personal dialog then the previous game. Each character with say something different at the start depending on who they're facing (it's not limited to just a few like the last game). I did legit laugh at one the lines that was said during one fight.

I have also, after 2 games, finally got around to just googling how clashes work & have manged to do one almost on purpose.
xt1me: (Default)
So awhile back I had an idea for a D&D character. I don't know if I'll ever get a chance to play it but I found a list of D&D gods so I decided to narrow down what god they were working for & got kicked out by.

I immediately ruled out all the evil gad, since I think they'd all just kill someone for messing up.

I eventually ruled out the unaligned gods as well as they were all either to accommodating or too strict. Most probably wouldn't care about redemption.
I did like idea of Jergal & the reason they were kicked out was for messing up some records a bit but he's dead now (I think) so that's out.

To be honest the lawful good gods make the most sense if you got kicked out for breaking rules but still might be able to make up for it.
I decided to avoid gods of specific races just to get a broader coverage.

I've kind of narrowed it down to Bahamut, Peloror or Dol Arrah.

If I go for a dragonborn obviously it'd have to be Bahamut.
Although I could also go with Dol Arrah. Maybe also if I go for elf or half-elf.

Peloror could be anything I think.

These are all gods of light mainly because I think maybe accidentally letting a sacred flame go out or something would be a simple thing to mess up but not be too disastrous.

Just some thoughts.


xt1me: (Default)
By swapping the weekend I was work I managed to get time off to go to Warpcon last weekend.
I didn't do any LARPs this year but I got in a bunch of games.

I did:

A CIGARETTE, A BLINDFOLD, AND YOU

Type: RPG
System: YELLOW KING (GUMSHOE)
Players: 6
Skill Level: Intermediate
Blurb: Sixty years ago, a nightmarish play – THE KING IN YELLOW – was published, and the world went mad. Now, it’s 1947, and the Continental War is in its seventeenth year. You’re far from the front lines, though, and surely you cannot say your duties are onerous, when you only need to fire a single bullet each day…

A game of surreal horror using the YELLOW KING rules.
Author: Gareth Hanrahan

The Clocktower Girls At the Big Top

Type: RPG
System: Fate Accelerated
Players: 6
Skill Level: Beginner
Blurb: The Clocktower Girls  At the Big Top
A Steampunk Game of Hijinx for 6 Adventurous School Girls
“Roll up, Roll up! Boys and Girls, Ladies and Gentlemen. Come one, Come all to the greatest show on this world and any other! Be amazed by our fearsome menagerie, our death defying acrobatic feats and our gallery of the macabre!” 
It’s 1899 and the circus has come to the sleepy english county of Bedfordshire and the girls of St. Theodora’s Boarding School for Young Women aren’t about to let something as silly as being banned from attending get in the way of seeing the greatest show on earth!

Author: Michael Calnan and Dave Hayes

The Company of Da Vinci

Type: RPG
System: Savage Worlds
Players: 6
Skill Level: Any
Blurb: The Company of Da Vinci

It is 1499, and His most Catholic Majesty, Louis, requires the pleasure of the company of Leonardo Da Vinci. 
Da Vinci is the cleverest man in Europe, and after the fall of his patron, Ludvico Sforza, he has had to flee the safety of Florence to seek refuge in Venice. There, agents of the Papacy and the Hapsburg Emperor seek to capture or kill him. King Louis will not be outdone, and has gathered a team of skilled agents to infiltrate Venice, extract Da Vinci and bring him back to France. You might not yet be Musketeers, but you have hats with giant plumes! Cloaks! Daggers! Muskets! (Maybe) And a commission from the King! Vice La France! 
A Swashbuckling adventure, using the Savage Worlds system, in renaissance Venice. 
Author: Dr Mike Cosgrave

Beneath a Frozen Sea

Type: RPG
System: D&d 5e 
Players: 3 to 6
Skill Level: Beginner
Blurb: It’s winter in the northern village of Volcehold, and it’s the coldest of thats ever been. “The sea has frozen over and in the light of noon, I could see that the tide went out further than it ever has before. Frozen shipwrecks and abandoned mer foke settlements are up for plunder. Who will join me!”
Who will join Hunter Volk on a mad rush under the Frozen Sea for treasures?
 This is essentially a dungeon dash, filled with environmental hazards against the clock before the tide returns. 
Author: Paul Chambers

& one game that wasn't in the program

Shadowhunters Vs Nazis

I can't remember what the game system was but it was obviously set in WW2 & we were a bunch of supernatural hunters investigating disappearances in the Black Forest.


I ended up unintentionally doing a theme of Alternative History.
The only one that was set in some sort of past just w/ magic was the D&D one (Beneath the Frozen Sea). I don't usually play magic users so it was a lot of fun.
even though we almost got TPK'd by the vampire at the end.
(One of the playable characters was a dog)

Shadowhunters Vs Nazis went utterly off the rails when, near the start, the party went to a bar to meet w/an informant, got completely drunk, & decided to go kidnap Hitler.
We manged it too, for the most part.

The Company of Da Vinci ended us w/ us setting fire to Venice & fleeing both the inquisition & the Ottomans.
I failed every single roll to try & talk people into doing anything

The Clockwork Girls was apparently a game that part of a series & a bunch of the players had played before. It was a kind of Nancy Drew meets St. Trinians thing but w/ magic. We manged to not only save the day but also not get caught. Something that doesn't always happen apparently. We only destroyed most of the circus in the process.

In Cigarette, while we weren't as bad as we could be, we were all pretty much assholes. We technically got away w/ a bunch of gold, thus winning. Only it turned out some of the gold was tainted & we ended up spreading a curse. Still, we got a good few years in the lap of luxury.

The weekend was a lot of fun.
I really liked the passes they had this year. No lanyards or paper wristbands this year.
They had actual bracelets you could conceivable were as a fashion accessory.
They were very comfortable.

xt1me: (Default)
I'm really enjoying watching Dice, Camera, Action (I'm up to ep 80) & I realized I haven't written about my own D&D games.
Not in much detail anyway.

The first Dungeons & Dragons game I played was when I DMd a game for my brother & his friends.
I had never played a table top game before so I had no idea what i was doing.
All I can remember about that game was one of the character ended up with a flying pet rock named Jeremy.

In collage I was part of the gaming soc. The game I played there I think was partly homebrewed. I can't remember.

After collage I was part of group that met up in a restaurant/bar. I think we played there until they kicked us out.
I can't remember what system we used for that but I remember it had a lot of tables.

When that fell apart one of the players tried to run a legend of the five rings game but we couldn't keep enough players to keep it going.

The DM for that was part of another group & invited me to join. And that's how I got to my technically current group & finally actually playing D&D.

We've had the same DM & a handful of the same players for a while now but we are on our 3rd campaign.

I joined in the middle of the first one.

I played a revenant assassin. Since I never actually play D&D proper before I just kept it simple & basically woke up with amnesia so I didn't have top think of a back story.
Since one of my powers was I could hid a body of something I killed in a small object I ended up giving my character a quirk that the would taxidermy all of their most impressive kills.
I can't remember much else about that character, not even their name.

One of the player had to move or was starting a new job or something so we ended up putting that game on a hiatus that ended up being permanent.
We had just reached level 21 I think & we had just agreed to go on a mission for the Raven Queen.

After getting enough players to start a new game my next character was Arak, a goliath fighter.
Most of the time I usually play sneaky backstabbing or charismatic types so this was a change for me. But I decided I just wanted to hit things for once.
Arak was the only one in the party with a happy childhood. Having just decided that he was going to go adventuring to be a great hero.
In contrast to all the antsy or mysterious backstories Arak ended up being the most level headed of the group even after the ended up have the voices of a bunch primordials in his head.
We got all the way to level 30 with these guys which was cool.

A joke with Arak was that because I ended up rolling so high all the time on perception checks & finding secret doors & things he became known as the opener of the ways.

Arak ended up being know as a great champion & married his sweetheart & retiring off somewhere in Neverwinter.
Another running joke we had was he had a bunch of sponsorships so you could find Arak figures being sold were ever you went (even off as far as the Astral sea).

My current character is a bit more back to form with a rogue, Swifty the tailor. (yes this is a Taylor Swift joke). I purposely try to make all my alias' named something ridiculously obvious like Stitch or Shifty or the time when we were pretending to be delivery people & it was Delilah 'Del' Livery.

We're all at level 9 right now.

June 2025

S M T W T F S
12 3456 7
8910111213 14
151617181920 21
222324252627 28
2930     

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 5th, 2025 08:10 pm
Powered by Dreamwidth Studios