Injustice 2
Nov. 14th, 2022 12:38 pmAnd I have to say...
I don't like it.
Oh the gameplay's fine, so is the story. There's nothing really wrong with the game & I'll totally continue to play it to check out all the characters.
It's a totally personal opinion, but what I really don't like about the game is the aesthetics.
Not the graphics.
It looks as good as you'd expect from a AAA game. I mean the rest of it.
It starts from the very 1st screen were Batman is walking up to the window in the watchtower & someone must have decided that Batman + space = lets make everything dark.
The colours and the radial design of the menus give everything a kind of cramped & cluttered feel.
You can still find everything, it's just not as intuitive as a better designed layout would be. And all the excess graphics at around everything as they try to be fancy pushes everything in to the center of the screen for no reason.
The last game kept thing simple & easy to see everything which I felt a lot more comfortable with.
And while from a narrative sense the "Multiverse" section fits just as much as the STAR LABS section from the first game the layout of it is just confusing enough to take you out of the game.
I had to google where to do the single character missions because I hadn't finished the tutorial sections yet.
And it's not just the layout of things. The character designs are weird too.
I don't think it's uncanny valley, they all still look like people, it's just I don't know what people they are trying to look like. It's certainly not the characters. Bruce Wayne reminded me of Adam Driver of all people, Superman looks like someone's Dad, Black Adam's got New York Taxi Driver vibes. I really hope they aren't being modeled after the voice actors because I'm beginning to sound mean but they don't fit the characters at all.
I think it's the fact that because this is animated as aposed to live-action one would expect the characters to more closely resemble their comic counter parts, even though the comics are much more simply drawn. It's just jarring that they don't.
The costumes on the other hand are fine, with the exception of Superman's stupid head thing. Which I'm pretty certain only exists so he has something that can be changed with the loot boxes.
I'm not going to say anything about the loot boxes themselves as I think we can all agree loot boxes suck. I have nothing I can really add to what I'm sure many people have said about the system.
All I will say is, while costume customization isn't a bad idea per say, the fact they the pieces you get have stats, and you have to level you character to uses certain pieces is so blatantly only a system to get you to collect more loot boxes that it's despicable.
If I wanted a game with the worst bit's from a MMO, I'd just go play an MMO.
Keep that mess out of my fighting game.
At least the boxes don't appear hard to get, I guess I'll see how it goes now I'm not playing the main story anymore. (Because I'm sure as heck not spending money on them.)
I will say it appears there is a lot more personal dialog then the previous game. Each character with say something different at the start depending on who they're facing (it's not limited to just a few like the last game). I did legit laugh at one the lines that was said during one fight.